WW2 Radio Base, 4k textures
Secondary Metallic/Rubber Objects, 4k textures
Radio Glass, 4k textures
Radio Channels, 4k textures
With this project, I wanted to push myself to create something I could be really proud of. I spent a lot of time and effort on it, focusing on reducing the polygon count compared to my earlier work while increasing the texel density.
The final model came out to 29,132 polygons. My goal was to make a detailed and complex model without going overboard on the polygon count, and while I managed to reduce the Polygon amount compared to the original (62,079 Polygons), i also increased the detail on the model by having better UV's and better topology.
The final model came out to 29,132 polygons. My goal was to make a detailed and complex model without going overboard on the polygon count, and while I managed to reduce the Polygon amount compared to the original (62,079 Polygons), i also increased the detail on the model by having better UV's and better topology.